💪Powers

🧩 Related attributes: Powers #1 to #5

Introduction

Dogamí are mystical beings and each one has unique powers. Powers can increase their chances of victory during a race, provided you use them correctly.

Types

There are two types of Powers, each with several subtypes:

  • Active Powers (triggered manually by the player):

    • Single (increase a single skill for a set duration)

    • Risky (highly increase a single skill but decrease all the others for a set duration)

    • Double (increase two skills for a set duration)

    • Special (increase three or six skills for a set duration)

  • Passive Powers (automatically triggered):

    • Full (increase a single skill for the whole race)

    • Start-Up (increase a single skill for a set distance from the start of the race)

    • After-Burner (increase a single skill without limit but only after a set distance is covered)

    • Swap (increase a single skill for the whole race but decrease another in return)

    • Combo (increase two skills for the whole race but decrease all the others in return)

List of Powers

NAMETYPESUBTYPEEFFECT

Antelope

Active

Single

Velocity ⬆️

Fish

Active

Single

Swim ⬆️

Kangaroo

Active

Single

Jump ⬆️

Cat

Active

Single

Balance ⬆️

Rhinoceros

Active

Single

Might ⬆️

Raven

Active

Single

Instinct ⬆️

Fox

Active

Risky

Velocity ⬆️ Other

Penguin

Active

Risky

Swim ⬆️ Others ⬇️

Grasshopper

Active

Risky

Jump ⬆️ Others ⬇️

Flamingo

Active

Risky

Balance ⬆️ Others ⬇️

Bison

Active

Risky

Might ⬆️ Others ⬇️

Parrot

Active

Risky

Instinct ⬆️ Others ⬇️

Swordfish

Active

Double

Velocity ⬆️ Swim ⬆️

Horse

Active

Double

Velocity ⬆️ Jump ⬆️

Cheetah

Active

Double

Velocity ⬆️ Balance ⬆️

Wolf

Active

Double

Velocity ⬆️ Might ⬆️

Eagle

Active

Double

Velocity ⬆️ Instinct ⬆️

Frog

Active

Double

Swim ⬆️ Jump ⬆️

Ray

Active

Double

Swim ⬆️ Balance ⬆️

Shark

Active

Double

Swim ⬆️ Might ⬆️

Octopus

Active

Double

Swim ⬆️ Instinct ⬆️

Monkey

Active

Double

Jump ⬆️ Balance ⬆️

Lion

Active

Double

Jump ⬆️ Might ⬆️

Rabbit

Active

Double

Jump ⬆️ Instinct ⬆️

Gorilla

Active

Double

Balance ⬆️ Might ⬆️

Snake

Active

Double

Balance ⬆️ Instinct ⬆️

Elephant

Active

Double

Might ⬆️ Instinct ⬆️

Griffin

Active

Special

Velocity ⬆️ Jump ⬆️ Might ⬆️

Hydra

Active

Special

Swim ⬆️ Balance ⬆️ Instinct ⬆️

Dragon

Active

Special

All ⬆️

Velocity Boost

Passive

Full

Velocity ⬆️

Swim Boost

Passive

Full

Swim ⬆️

Jump Boost

Passive

Full

Jump ⬆️

Balance Boost

Passive

Full

Balance ⬆️

Might Boost

Passive

Full

Might ⬆️

Instinct Boost

Passive

Full

Instinct ⬆️

Velocity Start-Up

Passive

Start-Up

Velocity ⬆️

Swim Start-Up

Passive

Start-Up

Swim ⬆️

Jump Start-Up

Passive

Start-Up

Jump ⬆️

Balance Start-Up

Passive

Start-Up

Balance ⬆️

Might Start-Up

Passive

Start-Up

Might ⬆️

Instinct Start-Up

Passive

Start-Up

Instinct ⬆️

Velocity After-Burner

Passive

After-Burner

Velocity ⬆️

Swim After-Burner

Passive

After-Burner

Swim ⬆️

Jump After-Burner

Passive

After-Burner

Jump ⬆️

Balance After-Burner

Passive

After-Burner

Balance ⬆️

Might After-Burner

Passive

After-Burner

Might ⬆️

Instinct After-Burner

Passive

After-Burner

Instinct ⬆️

Velocity Swap

Passive

Swap

Velocity ⬆️ Swim ⬇️

Swim Swap

Passive

Swap

Swim ⬆️ Velocity ⬇️

Jump Swap

Passive

Swap

Jump ⬆️ Balance ⬇️

Balance Swap

Passive

Swap

Balance ⬆️ Jump ⬇️

Might Swap

Passive

Swap

Might ⬆️ Instinct ⬇️

Instinct Swap

Passive

Swap

Instinct ⬆️ Might ⬇️

Favor of Ra

Passive

Combo

Velocity ⬆️ Swim ⬆️ Others ⬇️

Favor of Osiris

Passive

Combo

Swim ⬆️ Jump ⬆️ Others ⬇️

Favor of Isis

Passive

Combo

Jump ⬆️ Balance ⬆️ Others ⬇️

Favor of Horus

Passive

Combo

Balance ⬆️ Might ⬆️ Others ⬇️

Favor of Anubis

Passive

Combo

Might ⬆️ Instinct ⬆️ Others ⬇️

Favor of Thot

Passive

Combo

Velocity ⬆️ Instinct ⬆️ Others ⬇️

Attribution

When generated, each Dogamí gets 8 active Powers and 8 passive Powers. They are determined by random draws based on skills ranks (skills are ranked from best to worst to determine which slots they are drawn in).

SLOTSUBTYPESKILL

Active #1

Single

Best skill

Active #2

Single

Second best skill

Active #3

Double

Best skill and another lower

Active #4

Double

Second best skill and another lower

Active #5

Risky

One of the 3 best skills

Active #6

Random

Based on 3rd, 4th or 5th best skill

Active #7

Random

Based on 3rd, 4th or 5th best skill

Active #8

Special

90% chance to get the one related to your best skill 10% chance to get the special one with all skills

Passive #1

Swap

One of the 3 best skills

Passive #2

Full

Based on 1st or 2nd best skill

Passive #3

Start-Up

Based on 3rd or 4th best skill

Passive #4

After-Burner

Based on 5th or 6th best skill

Passive #5

Swap

One of the 3 worst skills

Passive #6

Random

Based on 1st, 2nd or 3rd best skill

Passive #7

Random

Based on 2nd or 4th best skill

Passive #8

Combo

Based on best skill

Unlock & Upgrade

Powers are progressively unlocked over a Dogamí's first 15 levels.

When a power is unlocked, it is level 1.

Thereafter, all Powers can be upgraded up to level 25, to increase the value of the skill bonus

Upgrading a Power requires reaching the required level and paying the cost in STARS and Materials.

POWER LEVELCOST MATERIALSCOST STARS

2

120 (Common)

50

3

240 (Common)

100

4

360 (Common)

150

5

480 (Common)

200

6

600 (Common)

250

7

720 (Common)

300

8

840 (Common)

350

9

960 (Common)

400

10

120 (Uncommon)

500

11

240 (Uncommon)

600

12

360 (Uncommon)

700

13

480 (Uncommon)

800

14

600 (Uncommon)

900

15

720 (Uncommon)

1000

16

840 (Uncommon)

1100

17

960 (Uncommon)

1200

18

120 (Rare)

1400

19

240 (Rare)

1600

20

360 (Rare)

1800

21

480 (Rare)

2000

22

600 (Rare)

2200

23

720 (Rare)

2400

24

840 (Rare)

2600

25

960 (Rare)

2800

Last updated