💪Powers
🧩 Related attributes: Powers #1 to #5
Introduction
Dogamí are mystical beings and each one has unique powers. Powers can increase their chances of victory during a race, provided you use them correctly.
Types
There are two types of Powers, each with several subtypes:
Active Powers (triggered manually by the player):
Single (increase a single skill for a set duration)
Risky (highly increase a single skill but decrease all the others for a set duration)
Double (increase two skills for a set duration)
Special (increase three or six skills for a set duration)
Passive Powers (automatically triggered):
Full (increase a single skill for the whole race)
Start-Up (increase a single skill for a set distance from the start of the race)
After-Burner (increase a single skill without limit but only after a set distance is covered)
Swap (increase a single skill for the whole race but decrease another in return)
Combo (increase two skills for the whole race but decrease all the others in return)
List of Powers
Antelope
Active
Single
Velocity ⬆️
Fish
Active
Single
Swim ⬆️
Kangaroo
Active
Single
Jump ⬆️
Cat
Active
Single
Balance ⬆️
Rhinoceros
Active
Single
Might ⬆️
Raven
Active
Single
Instinct ⬆️
Fox
Active
Risky
Velocity ⬆️ Other
Penguin
Active
Risky
Swim ⬆️ Others ⬇️
Grasshopper
Active
Risky
Jump ⬆️ Others ⬇️
Flamingo
Active
Risky
Balance ⬆️ Others ⬇️
Bison
Active
Risky
Might ⬆️ Others ⬇️
Parrot
Active
Risky
Instinct ⬆️ Others ⬇️
Swordfish
Active
Double
Velocity ⬆️ Swim ⬆️
Horse
Active
Double
Velocity ⬆️ Jump ⬆️
Cheetah
Active
Double
Velocity ⬆️ Balance ⬆️
Wolf
Active
Double
Velocity ⬆️ Might ⬆️
Eagle
Active
Double
Velocity ⬆️ Instinct ⬆️
Frog
Active
Double
Swim ⬆️ Jump ⬆️
Ray
Active
Double
Swim ⬆️ Balance ⬆️
Shark
Active
Double
Swim ⬆️ Might ⬆️
Octopus
Active
Double
Swim ⬆️ Instinct ⬆️
Monkey
Active
Double
Jump ⬆️ Balance ⬆️
Lion
Active
Double
Jump ⬆️ Might ⬆️
Rabbit
Active
Double
Jump ⬆️ Instinct ⬆️
Gorilla
Active
Double
Balance ⬆️ Might ⬆️
Snake
Active
Double
Balance ⬆️ Instinct ⬆️
Elephant
Active
Double
Might ⬆️ Instinct ⬆️
Griffin
Active
Special
Velocity ⬆️ Jump ⬆️ Might ⬆️
Hydra
Active
Special
Swim ⬆️ Balance ⬆️ Instinct ⬆️
Dragon
Active
Special
All ⬆️
Velocity Boost
Passive
Full
Velocity ⬆️
Swim Boost
Passive
Full
Swim ⬆️
Jump Boost
Passive
Full
Jump ⬆️
Balance Boost
Passive
Full
Balance ⬆️
Might Boost
Passive
Full
Might ⬆️
Instinct Boost
Passive
Full
Instinct ⬆️
Velocity Start-Up
Passive
Start-Up
Velocity ⬆️
Swim Start-Up
Passive
Start-Up
Swim ⬆️
Jump Start-Up
Passive
Start-Up
Jump ⬆️
Balance Start-Up
Passive
Start-Up
Balance ⬆️
Might Start-Up
Passive
Start-Up
Might ⬆️
Instinct Start-Up
Passive
Start-Up
Instinct ⬆️
Velocity After-Burner
Passive
After-Burner
Velocity ⬆️
Swim After-Burner
Passive
After-Burner
Swim ⬆️
Jump After-Burner
Passive
After-Burner
Jump ⬆️
Balance After-Burner
Passive
After-Burner
Balance ⬆️
Might After-Burner
Passive
After-Burner
Might ⬆️
Instinct After-Burner
Passive
After-Burner
Instinct ⬆️
Velocity Swap
Passive
Swap
Velocity ⬆️ Swim ⬇️
Swim Swap
Passive
Swap
Swim ⬆️ Velocity ⬇️
Jump Swap
Passive
Swap
Jump ⬆️ Balance ⬇️
Balance Swap
Passive
Swap
Balance ⬆️ Jump ⬇️
Might Swap
Passive
Swap
Might ⬆️ Instinct ⬇️
Instinct Swap
Passive
Swap
Instinct ⬆️ Might ⬇️
Favor of Ra
Passive
Combo
Velocity ⬆️ Swim ⬆️ Others ⬇️
Favor of Osiris
Passive
Combo
Swim ⬆️ Jump ⬆️ Others ⬇️
Favor of Isis
Passive
Combo
Jump ⬆️ Balance ⬆️ Others ⬇️
Favor of Horus
Passive
Combo
Balance ⬆️ Might ⬆️ Others ⬇️
Favor of Anubis
Passive
Combo
Might ⬆️ Instinct ⬆️ Others ⬇️
Favor of Thot
Passive
Combo
Velocity ⬆️ Instinct ⬆️ Others ⬇️
Attribution
When generated, each Dogamí gets 8 active Powers and 8 passive Powers. They are determined by random draws based on skills ranks (skills are ranked from best to worst to determine which slots they are drawn in).
Active #1
Single
Best skill
Active #2
Single
Second best skill
Active #3
Double
Best skill and another lower
Active #4
Double
Second best skill and another lower
Active #5
Risky
One of the 3 best skills
Active #6
Random
Based on 3rd, 4th or 5th best skill
Active #7
Random
Based on 3rd, 4th or 5th best skill
Active #8
Special
90% chance to get the one related to your best skill 10% chance to get the special one with all skills
Passive #1
Swap
One of the 3 best skills
Passive #2
Full
Based on 1st or 2nd best skill
Passive #3
Start-Up
Based on 3rd or 4th best skill
Passive #4
After-Burner
Based on 5th or 6th best skill
Passive #5
Swap
One of the 3 worst skills
Passive #6
Random
Based on 1st, 2nd or 3rd best skill
Passive #7
Random
Based on 2nd or 4th best skill
Passive #8
Combo
Based on best skill
Unlock & Upgrade
Powers are progressively unlocked over a Dogamí's first 15 levels.
When a power is unlocked, it is level 1.
Thereafter, all Powers can be upgraded up to level 25, to increase the value of the skill bonus
Upgrading a Power requires reaching the required level and paying the cost in STARS and Materials.
2
120 (Common)
50
3
240 (Common)
100
4
360 (Common)
150
5
480 (Common)
200
6
600 (Common)
250
7
720 (Common)
300
8
840 (Common)
350
9
960 (Common)
400
10
120 (Uncommon)
500
11
240 (Uncommon)
600
12
360 (Uncommon)
700
13
480 (Uncommon)
800
14
600 (Uncommon)
900
15
720 (Uncommon)
1000
16
840 (Uncommon)
1100
17
960 (Uncommon)
1200
18
120 (Rare)
1400
19
240 (Rare)
1600
20
360 (Rare)
1800
21
480 (Rare)
2000
22
600 (Rare)
2200
23
720 (Rare)
2400
24
840 (Rare)
2600
25
960 (Rare)
2800
Last updated