💪Powers

🧩 Related attributes: Powers #1 to #5

Introduction

Powers allow Dogamí to borrow the mystical force of a spirit animal for a short time. In DOGAMÍ Academy, it allows players to temporarily increase the skills of a Dogamí for a portion of the race.

Listing

There are 22 powers:

  • 6 single skill (which greatly increases a skill)

  • 15 double skill (which moderately increases two skills)

  • 1 special skill (which slightly increases all skills)

AnimalTypeSkillsBonus

Antelope

Single

Velocity

High

Fish

Single

Swim

High

Kangaroo

Single

Jump

High

Cat

Single

Balance

High

Rhinoceros

Single

Might

High

Raven

Single

Instinct

High

Swordfish

Double

Velocity & Swim

Medium

Horse

Double

Velocity & Jump

Medium

Cheetah

Double

Velocity & Balance

Medium

Wolf

Double

Velocity & Might

Medium

Eagle

Double

Velocity & Instinct

Medium

Frog

Double

Swim & Jump

Medium

Ray

Double

Swim & Balance

Medium

Shark

Double

Swim & Might

Medium

Octopus

Double

Swim & Instinct

Medium

Monkey

Double

Jump & Balance

Medium

Lion

Double

Jump & Might

Medium

Rabbit

Double

Jump & Instinct

Medium

Gorilla

Double

Balance & Might

Medium

Snake

Double

Balance & Instinct

Medium

Elephant

Double

Might & Instinct

Medium

Dragon

Special

All Skills

Low

The balancing of powers is subject to possible future changes.

Attribution

Each Dogamí obtains 5 different powers when generated:

First of all, its obtains 2 single skill powers, corresponding to the two skills in which it is most gifted. They are placed in slots 1 and 3.

Then, it obtains 2 double skill powers, composed with the four remaining skills. This allows players to have each skill at least once. They are placed in slots 2 and 4.

The fifth and final power slot is selected as follows:

  • 50% chance of getting a third single skill power (with the 3rd best skill)

  • 40% chance of getting third double skill power (composed of 2 of the 3 best skills)

  • 10% chance of getting the Dragon special power (that increases all skills at once)

Unlock & Upgrade

At level 1, the Dogamí has just one power, which is also at level 1.

Up to level 5, the Dogamí will unlock a new power at each level.

From level 6 to level 50, one power is upgraded at each level, increasing the bonus granted by that power.

Example

Let's take a look at an example with a Dogamí that has the following skill ranks below:

VelocitySwimJumpBalanceMightInstinct

S

D

B

B

D

C

Step 1 - We select the two best Dogami skills. The first is inevitably velocity (rank S). The second will be jump or balance, both rank B. A random draw selects the jump.

Step 2 - We assign the two corresponding single skill powers to slots 1 and 3. This is random, so the velocity power may well end up in slot 3, even if it comes from a rank S skill.

Step 3 - That leaves us with the swim, balance, might and instinct skills. We randomly compose two double skill power with them and assign them to slots 2 and 4.

Step 4 - Finally, we randomly determine the instructions for slot 5, which asks us to compose a double power skill with two skills among the three best (velocity, jump and balance).

Power SlotPower TypesPower Name

#1

Single (Jump)

Kangaroo

#2

Double (Swim & Might)

Shark

#3

Single (Velocity)

Antelope

#4

Double (Balance & Instinct)

Snake

#5

Double (Velocity & Balance)

Cheetah

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