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Powers

🧩 Related attributes: Powers #1 to #5

Introduction

Powers allow Dogamí to borrow the mystical force of a spirit animal for a short time. In DOGAMÍ Academy, it allows players to temporarily increase the skills of a Dogamí for a portion of the race.

Listing

There are 22 powers:
  • 6 single skill (which greatly increases a skill)
  • 15 double skill (which moderately increases two skills)
  • 1 special skill (which slightly increases all skills)
Animal
Type
Skills
Bonus
Antelope
Single
Velocity
High
Fish
Single
Swim
High
Kangaroo
Single
Jump
High
Cat
Single
Balance
High
Rhinoceros
Single
Might
High
Raven
Single
Instinct
High
Swordfish
Double
Velocity & Swim
Medium
Horse
Double
Velocity & Jump
Medium
Cheetah
Double
Velocity & Balance
Medium
Wolf
Double
Velocity & Might
Medium
Eagle
Double
Velocity & Instinct
Medium
Frog
Double
Swim & Jump
Medium
Ray
Double
Swim & Balance
Medium
Shark
Double
Swim & Might
Medium
Octopus
Double
Swim & Instinct
Medium
Monkey
Double
Jump & Balance
Medium
Lion
Double
Jump & Might
Medium
Rabbit
Double
Jump & Instinct
Medium
Gorilla
Double
Balance & Might
Medium
Snake
Double
Balance & Instinct
Medium
Elephant
Double
Might & Instinct
Medium
Dragon
Special
All Skills
Low
The balancing of powers is subject to possible future changes.

Attribution

Each Dogamí obtains 5 different powers when generated:
First of all, its obtains 2 single skill powers, corresponding to the two skills in which it is most gifted. They are placed in slots 1 and 3.
Then, it obtains 2 double skill powers, composed with the four remaining skills. This allows players to have each skill at least once. They are placed in slots 2 and 4.
The fifth and final power slot is selected as follows:
  • 50% chance of getting a third single skill power (with the 3rd best skill)
  • 40% chance of getting third double skill power (composed of 2 of the 3 best skills)
  • 10% chance of getting the Dragon special power (that increases all skills at once)

Unlock & Upgrade

At level 1, the Dogamí has just one power, which is also at level 1.
Up to level 5, the Dogamí will unlock a new power at each level.
From level 6 to level 50, one power is upgraded at each level, increasing the bonus granted by that power.

Example

Let's take a look at an example with a Dogamí that has the following skill ranks below:
Velocity
Swim
Jump
Balance
Might
Instinct
S
D
B
B
D
C
Step 1 - We select the two best Dogami skills. The first is inevitably velocity (rank S). The second will be jump or balance, both rank B. A random draw selects the jump.
Step 2 - We assign the two corresponding single skill powers to slots 1 and 3. This is random, so the velocity power may well end up in slot 3, even if it comes from a rank S skill.
Step 3 - That leaves us with the swim, balance, might and instinct skills. We randomly compose two double skill power with them and assign them to slots 2 and 4.
Step 4 - Finally, we randomly determine the instructions for slot 5, which asks us to compose a double power skill with two skills among the three best (velocity, jump and balance).
Power Slot
Power Types
Power Name
#1
Single (Jump)
Kangaroo
#2
Double (Swim & Might)
Shark
#3
Single (Velocity)
Antelope
#4
Double (Balance & Instinct)
Snake
#5
Double (Velocity & Balance)
Cheetah
Last modified 29d ago